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My best recommendation to improve it would be to call up Playground games, the guys who make the Forza Horizon games and ask nicely to use their engine, think about it, a map like the Crew 2 combined with the game engine from the Forza Horizon games, it would be the game that we had all hoped for in 2013. Especially since the games AI racers will speed up and slow down depending on your speed, once I accidentally rammed a Fiat 500 Abarth of the road and into a building, which is fairly easy in this game and less than a minute later it flew by me at well over 200 mph.
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The Crew 2's engine works well on the lower division races where your hardly go over 120 mph but once you start the races where you average 160 mph, it becomes carnage. As a result on this arcade focus, some of the car races are extremely difficult, mostly because a lot of them are high speed races. Unfortunately The Crew 2 still suffers from the focus on arcade racing that the developers are trying to market it as, which as a result makes almost every car handle the same, for example one of my cars is a 02 Skyline GTR which as almost ever Gearhead knows is four wheel drive, so why can I do a burnout as if it was rear wheel drive.